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For the first time, the session featured a track on automated publishing. The sessions were organized by Gene Gable, with assistance from
The track provided the opportunity for participants to learn how the printed page can best be managed in a broader content management plan. It also enabled them to understand how new publishing technology can benefit all players involved in creating and distributing content.
For example, I presented in a session called “Accommodating creative needs in content management.” The key message was that when planning to implement a solution that will have a profound effect on the way an organization communicates—whether it’s a CMS or automated publishing system—success depends on understanding two phrases: who is “in the tent” and who has put “skin the game.”
In the tent
Prior to beginning to evaluate new technology, the project manager needs to determine who to put on the project team. In other words, who should be in the tent? It sounds like common sense, but we still see too many examples in which one department acquires a system and then starts approaching other groups to gain their support. The required buy-in is often secured, but at the expense of precious time and energy that delays the implementation of the system. Or worse, the company discovers the system is missing critical functionality.
Putting skin in the game
Aside from not putting the right people in the tent before initiating the search for a new solution, another common problem is allowing an individual or a department to develop and implement the acquisition plan on their own. Not only does this approach mean that there’s no load balancing of the work, it also creates the impression that it’s “their plan” not “our plan.”
There are many reasons why people don’t get behind other people’s plan. Some are negative, like if the plan fails you can preserve the ability to say it’s not my fault. Some are benign, like you don’t understand it and can’t see why it should be a priority. Once it becomes “our plan,” however, we take partial ownership for its success. In other words, we’ve put skin in the game.
The approach is important when evaluating any major content management system, but so is remembering that content still ends up on paper. Frank Gilbane deserves a lot of credit for bringing Gene and Thad into the conference and making sure that paper stays in content’s tent.
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